Alpha Animal Operators
Classified tactical operations. Missions that officially never happened.
AAO is a pre-alpha tabletop RPG about elite animal Operators running high-risk missions under imperfect information.
You don’t play invincible heroes. You play a squad that has to decide: move, shoot, suppress, breach, secure intel, or extract — while Operational Pressure climbs and the enemy reacts to what they can see.
At the table
- D10 dice pools built from who your Operator is (Attribute + Skill)
- Two Actions per Operator each round
- A round structure built for tactics: Intel → Command → Action → Threat
- Enemies that fight like units, not a pile of separate dice rolls
- Personal stakes through Drive / Bond / Burden and Resolve
The world
Different species. Same mission. Covert organizations. Recovered files. Operators who make mistakes, protect each other, and carry previous missions with them.
Weapons stay dangerous. Terrain matters. Fear matters. Information is part of the battlefield.
Right now
AAO Core Rules are in pre-alpha playtest (v0.1 / REV-08). We’re looking for early readers and table sessions to pressure-test clarity and complexity — not a finished retail book yet.